The 12-day DGaming Festival came to a close on Saturday 7th September following the pre-sale of Blocklords NFT heroes for their Ethereum launch.
Firstly, we'd like to thank everyone who contributed to the festival in some way. Whether you purchased items from the sale, or cooperated with our event... thank you!
In total, 99 items were sold for 57.64 ETH (approximately $10,270). Of that, 26.4ETH was spent in the Blocklords presale, with 31 Blocklords NFTs being sold.
The first notable sale was Cheeze Wizard #244 otherwise known as ‘The Claw of Evil’. This item sold for 16.084 ETH (approximately $3000 at the time of the sale). The second most valuable sale, was a Legendary 0xUniverse planet, named DStation after the DGaming brand. The item sold for 10ETH (approximately $1700).
The Chainbreakers item presale was also hugely successful, with 12 of the 13 Chainbreakers’ items selling within 24 hours. Chainbreakers is a highly anticipated strategy-RPG that will launch in Decentraland this year.
Many items were given to winners throughout the giveaway. In total 85 prizes were gifted. Some of these prizes were very valuable, such as the Blocklords Legendary item gifted to the user that finished in first place.
This was the first sales event hosted by DGaming. Running the event, and working closely with the community has created a lot of new ideas for how we can improve in future events.
DGaming’s Chief Technology Officer, Vasiliy Shapovalov, said:
“We had a bit of a rough start with the tech side of our sales; the first few days required ironing out some bugs and quirks in the system. Also, we didn’t get to make all the features we wanted. Despite all of that, I can say it’s been a pleasure to build on Opensea’s API and use their product to make routine manual tasks for the sales. They’ve been very supportive from the start. We’re making an NFT marketplace for the Cosmos ecosystem, and so talking to Opensea and getting our hands dirty while actually using their API for Ethereum in production, made us understand better what kind of features we should make.”
While working with other projects in the industry, we have discovered one of the biggest difficulties they face is in marketing their game and their assets. This was the primary reason for us developing our sales platform.
DGaming’s Chief Marketing Officer, Max Tesla, said:
“Decentralized game development companies need to build digital relationships and reputation before starting such an event. During the festival, instead of one-way interruption, the DGaming marketing team delivered useful content at just the moment a gamer needs it. We did our best not just to impress the audience, but to impact them and help connect them with the assets and stories behind them.”
The diverse sales event saw over a dozen blockchain gaming companies participate. It is a testiment to the collaborative spirit of the industry that so many projects were brought together in such a short space of time.
Marina Shim, DGaming's Chief Business Development Officer, said:
“From a business development perspective, there was a lot of work to be done. I spoke to hundreds of people while planning which games and assets were going to be a part of the festival. I am delighted that we’ve formed some outstanding cooperations with companies that provided us with unique assets in the sale. Especially those making customized DGaming branded NFTs. I want to thank all the participants of the sale, for your marketing and informational support. But more precisely, I would like to thank Blockchain Cuties (Vladimir Tomko and Tehn), CryptoMotors (Leandro and team), 0xGames (Sergey, Alex and team) and Blocklords (David, Nicky and team) for those exclusive DGaming assets they created: DGaming Piggy, Abyssus with DGaming branding in various colors, DStation, DGaming Legend hero – players just loved them!”
If you have any feedback on our sales event, or would like to discuss cooperation on future events, please reach out to us in our discord server: https://discordapp.com/invite/uVYZymy