What happened?

Gods Unchained has become a massive hit since it launched in mid-July, with a long list of achievements.

The first was news that it managed to raise $1.2 million from the initial sale of its cards. That was followed by news that they’ve sold over 500,000 trading cards in the short time they’ve been live.

For each card that’s sold, 10% is placed in the prize pool for the annual tournaments, the first of which is scheduled for 2019.

Also to hit the headlines was news that:

They sold a card for 146 ETH, making it the second most expensive card in the world.

They’re introducing an API which gives users the ability to build third-party tools

They’ve partnered with OpenSea, the digital asset marketplace, a potential venue for players to buy tickets to 2019’s Gods Unchained tournament.

As you can see it has been a busy start to life for Gods Unchained, and if it’s indicative of their future success, we have a potential blockbuster on our hands.

Why did this happen?

Gods Unchained is one of the most high-profile blockchain games and has a lot of buzz surrounding it. It is backed by Coinbase, a huge name in the world of blockchain and cryptocurrency. Coinbase has been promoting the game to their huge audience which has been vital in building interest.

The eSport aspect of the game also holds massive appeal to players. Gods Unchained will be the first blockchain eSport, so they have opened up an entirely new market and segment of potential players.

What influence will it exert on the industry?

The industry is desperate for the killer DApp that brings the technology to the mainstream, and Gods Unchained could well be the DApp to do it.

A game with an easy to use interface that perfectly demonstrates the benefits of blockchain gaming will build trust and familiarity in the technology. More players means greater investment and innovation to drive the industry forward.

The implications of mainstream adoption are obviously huge, and the impact will reach further than just gaming and gambling.